【资料来源:】
Rob Sandberg:《I Have Never Seen a Game Fail Because the Artists Were Too Slow》,Production Alchemist,2026年8月3日。
https://www.productionalchemist.com/p/inever-seen-a-game-fail-because-artists-too-slow Luke Dicken访谈:《Game AI Expert Explains Where AI Actually Belongs in Game Development—And the Risks》,80 Level,2026年7月29日。
https://80.lv/articles/game-ai-expert-explains-where-ai-actually-belongs-in-game-development-and-the-risks 《GDC 2026 State of the Game Industry Reveals Impact of Layoffs, Generative AI, and More》,Game Developers Conference。
https://gdconf.com/article/gdc-2026-state-of-the-game-industry-reveals-impact-of-layoffs-generative-ai-and-more/ Eliza Crichton-Stuart:《Steam AI Disclosures Could Cover More Than Half of New Games》,Games.gg,2026年7月20日更新。
https://games.gg/zh-CN/news/steam-ai-disclosures-could-cover-more-than-half-of-new-games/ Kaya Genç:《AI Is Shrinking Video Game Development Teams to One》,Rest of World,2026年7月20日。